@startuml
sprite $xcode [48x48/16] {
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00000000000000001DFFFF80000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_XCODE(_alias) ENTITY(rectangle,black,xcode,_alias,DEV2 XCODE)
!define DEV2_XCODE(_alias, _label) ENTITY(rectangle,black,xcode,_label, _alias,DEV2 XCODE)
!define DEV2_XCODE(_alias, _label, _shape) ENTITY(_shape,black,xcode,_label, _alias,DEV2 XCODE)
!define DEV2_XCODE(_alias, _label, _shape, _color) ENTITY(_shape,_color,xcode,_label, _alias,DEV2 XCODE)
skinparam folderBackgroundColor<<DEV2 XCODE>> White
@enduml